Video Games, Control, Mental Health and Freedom
Are kids more likely to suffer mental health problems if they experience excessive control?
Could video games provide a safe space for kids to retreat when life becomes too difficult?
If we insist that kids leave their games and they get upset, could it be the real world that we’re forcing them to return to that’s the problem and not the video games?
And if kids do have genuine trouble handling games and protest loudly when we take them away, how will they learn to deal with their feelings if they’re not allowed to play?